|
Classes |
class | point3d |
| A point in 3d space. More...
|
class | recColor |
| A color; r/g/b are between 0...1. More...
|
class | recVec |
| A generic vector (essentially the same as a point, but offers normalization). More...
|
Functions |
recColor | getColor (GLfloat v, GLfloat vmin, GLfloat vmax, int type) |
| Given min/max values, get a color from a color schema.
|
void | drawPyramid (GLfloat x, GLfloat y, GLfloat z, GLfloat height, GLfloat width) |
| Draw a pyramid with the tip at the given location, given height, and width from center to edge as width.
|
void | drawBox (GLfloat x, GLfloat y, GLfloat z, GLfloat radius) |
Variables |
const double | TWOPI = 6.283185307179586476925287 |
const double | PI = 3.141592653589793238462643 |
const double | PID2 = PI/2 |
const double | ROOT2D2 = 0.7071067811865475 |