#include "mapAbstraction.h"
#include "path.h"
#include "constants.h"
#include "unitGroup.h"
#include "unitSimulation.h"
Include dependency graph for unit.h:
This graph shows which files directly or indirectly include this file:
Classes | |
class | billiardBallUnit |
A configurable billiard ball unit. More... | |
class | randomerUnit |
A unit that moves in random directions for every step. More... | |
class | randomUnit |
A unit that moves in random directions changing direction randomly. More... | |
class | rhrUnit |
A simple unit that attempts to follow walls using the right hand rule. More... | |
class | teleportUnit |
A unit which randomly teleports around the world. More... | |
class | unit |
A unit is the basic object that moves and interacts in the unitSimulation. More... |