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/simulation/unit.h File Reference

#include "mapAbstraction.h"
#include "path.h"
#include "constants.h"
#include "unitGroup.h"
#include "unitSimulation.h"

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Classes

class  billiardBallUnit
 A configurable billiard ball unit. More...

class  randomerUnit
 A unit that moves in random directions for every step. More...

class  randomUnit
 A unit that moves in random directions changing direction randomly. More...

class  rhrUnit
 A simple unit that attempts to follow walls using the right hand rule. More...

class  teleportUnit
 A unit which randomly teleports around the world. More...

class  unit
 A unit is the basic object that moves and interacts in the unitSimulation. More...


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