#include <vector>
#include <queue>
#include "bitVector.h"
#include "constants.h"
#include "map.h"
#include "mapAbstraction.h"
#include "reservationProvider.h"
#include "mapProvider.h"
#include "statCollection.h"
Include dependency graph for unitSimulation.h:
This graph shows which files directly or indirectly include this file:
Classes | |
class | simulationInfo |
class | timeStep |
class | unitInfo |
Private per-unit unitSimulation data. More... | |
class | unitInfoCompare |
class | unitSimulation |
The basic simulation class for the world. More... | |
Defines | |
#define | LOCAL_PATH |
Enumerations | |
enum | { kUnitSimulationMap = 0 } |
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