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halfTile Class Reference

#include <map.h>

List of all members.

Public Member Functions

 halfTile ()
 Construct a half tile, initializing to flat values.


Public Attributes

long corners [3]
tTerrain type
long node


Constructor & Destructor Documentation

halfTile::halfTile  ) 
 

Construct a half tile, initializing to flat values.

A halfTile is the lowest level in the map - it contains the height of the three relevant corners. The heights are initialized to 0, the type of territory is initialized to ground.


Member Data Documentation

long halfTile::corners[3]
 

long halfTile::node
 

tTerrain halfTile::type
 


The documentation for this class was generated from the following files:
Generated on Tue Aug 18 03:42:54 2009 for HOG by doxygen 1.3.4