#include <stack>
#include "map.h"
#include "glUtil.h"
Include dependency graph for map.cpp:
Functions | |
void | makeMaze (Map *map, int pathSize) |
makeMaze(map, pathsize) | |
Variables | |
const bool | verbose = false |
float | edgewidth [81] |
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makeMaze(map, pathsize) A cheap function I hacked together to make psuedo mazes. The only good values for pathSize are 1 and 3. |
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